#23-27 RADAR (whatever the last 5 were) = NOT cake
from what i can remember from a few years back:
- u will have at least 3 conflicts (1 probably on the screen when u sit down)
- u will have arrivals and departures from VKS and GWO
- u will have 1 military change of destination. make sure ur scope and conflicts are good before u go calling flight service.
- u will have someone hit one of the restricted areas or MOA
- u will have a pointout to one of the low sectors climbing to high. NWA or SWA, can't remember which is the slow climber
advice:
- don't freak out about the insane amount of strips that are printing out. i ended up with 2 rows of strips left after the problem
- tell your damn r-side to put the guys through the gate. don't play hero trying to corrdinate apreqs on guys not following the loa. let the r-side buy off on stuff instead of u trying to hook them up. they cannot fail, u can
- if something flashes on ur scope, FIX IT and move on. ur not dead in the water. 3 in my class passed with a flasher
- stay calm and get your inbounds knocked outta the way.
- find the first conflict before answering the first ring for a release. it'll be already on the scope or very close to it.
- make sure ur phraseology is dead on. anything close and ur phraseology will decide it. i've seen it happen to the guy next to me. he had a flasher, but knew what he was doing the rest of the time and SOUNDED awesome.
- don't forget to block with the sector to the northwest if u have a byerly departure.
- stay calm and bring an extra pen
- don't cuss under your breath. ur evaluator has u hot in their ear and they will hear it all, even if u think your whispering soft enough. trust me on that one

- did i mention to STAY CALM